Bugs / Problems/ Roadmap for R21

Bug #1826433 reported by Klaus Halfmann
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Won't Fix
Undecided
Unassigned

Bug Description

Hello Everybody.

With all the new merges R21 our quality seems to twindle.
T already got an assert when trying to continue some tutoral.

Trunk curretnly has a codecheck Issue:

src/graphic/gl/workarea_program.cc:58:
A space is mandatory before '{' unless it is part of an expression or at the start of a line.

* Do we have a Roadmap for R21? (Please point me to the wicki perhaps?)
** I would try to check #1778001
** Benedikt can you help me with replacing the Atlanter milkin tongs
   (https://wl.widelands.org/encyclopedia/atlanteans/wares/milking_tongs/)
   Into some Silk coils? You know Better about Bleander then I do :-)
   See: https://en.wikipedia.org/wiki/Spinner%27s_weasel
   Gun: I lost the forum/wicki Articel abut that?

+ Shall I start filing more bugs or wait till when?

Revision history for this message
GunChleoc (gunchleoc) wrote :

Best file new bugs whenever you find them.

The workarea program codecheck is caused by clang-format and I did something directly on trunk to fix it. Let's hope that it will survive the next formatting.

There is no formal roadmap really - everybody sort of has their personal project that they're working on. I'll be continuing with UI and cleanups mostly and with the branches that I already have going, and I'm also looking into performance.

Revision history for this message
hessenfarmer (stephan-lutz) wrote :

I plan to work on the following topics:

- 5th scenario for the empire (inputs on how the story could go on are welcome)
- improve AI (either by training or by checking the code for shortfalls)
- finetuning of balancing the frisians
- fixing bugs that I can fix

Revision history for this message
Benedikt Straub (nordfriese) wrote :

So here are my main plans for build 21:
– Frisian scenarios 3 and 4, perhaps even 5 and 6 (4 is already complete, 3 good progress, 5 and 6 concretely planned)
– Graphics improvements (frisian worker icons, ferries)
– Extend lua support (I´m currently working on event listeners that will allow scripts to be notified of certain events instantly instead of using "while not x do sleep end" loops)
– Scenario-scripting support inside the editor
– And of course: Fixing bugs!

Revision history for this message
GunChleoc (gunchleoc) wrote :
Changed in widelands:
status: New → Won't Fix
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