WSpinny rendering causes an OpenGL swap.

Bug #1801637 reported by RJ Skerry-Ryan
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
Fix Released
Medium
RJ Skerry-Ryan

Bug Description

WSpinny have the "autoBufferSwap" feature enabled, so every spinny render causes a swap, which waits until vsync (on macOS, not on Windows/Linux).

Tags: performance
RJ Skerry-Ryan (rryan)
Changed in mixxx:
status: New → Confirmed
assignee: nobody → RJ Skerry-Ryan (rryan)
importance: Undecided → Medium
tags: added: performance
RJ Skerry-Ryan (rryan)
Changed in mixxx:
milestone: none → 2.2.0
status: Confirmed → Fix Committed
Changed in mixxx:
status: Fix Committed → Fix Released
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/9508

lock status: Metadata changes locked and limited to project staff
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