WSpinny rendering causes an OpenGL swap.
Bug #1801637 reported by
RJ Skerry-Ryan
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Medium
|
RJ Skerry-Ryan |
Bug Description
WSpinny have the "autoBufferSwap" feature enabled, so every spinny render causes a swap, which waits until vsync (on macOS, not on Windows/Linux).
Changed in mixxx: | |
status: | New → Confirmed |
assignee: | nobody → RJ Skerry-Ryan (rryan) |
importance: | Undecided → Medium |
tags: | added: performance |
Changed in mixxx: | |
milestone: | none → 2.2.0 |
status: | Confirmed → Fix Committed |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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Mixxx now uses GitHub for bug tracking. This bug has been migrated to: /github. com/mixxxdj/ mixxx/issues/ 9508
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