Make expeditions configurable
Bug #1800812 reported by
kaputtnik
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Benedikt Straub |
Bug Description
AFAIK the expedition costs are currently hardcoded. It would be nice to have them configurable in a lua file.
This should make it possible to add some new features, like discussed in https:/
Related branches
tags: | added: tribes ui |
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Not sure what you mean with hardcoded here. The cost for an expedition is the cost for a new port plus a builder and a ship. The port cost is in data/tribes/ buildings/ warehouses/ <tribename> /port/init. lua
But being able to define additional wares and workers to take on the ship would be great :)