GNOME classic session using Compiz does not switch windows on Alt+TAB
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
compiz (Ubuntu) |
Fix Released
|
Medium
|
Unassigned | ||
gnome-session (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
On Ubuntu 12.04, the GNOME Classic session based on Compiz does not provide the Alt-TAB window switching. The 'no effects' session (based on metacity) however does.
The reason is that the Compiz used does not include the Compiz 'switcher' plugin. It is contained in the compiz-plugins package, which is not installed.
Should be fixed cleanly: The package gnome-session-
If gnome-session-
This is actually a variant of bug #971051 which is filed against compiz, which is wrong I guess, as it is not a problem of compiz itself, but rather its configuration in the gnome fallback package.
Related branches
- Dmitry Shachnev: Approve
- Stephen M. Webb: Approve
- Sebastien Bacher: Pending requested
- Compiz Maintainers: Pending requested
-
Diff: 41 lines (+4/-4)3 files modifieddebian/compiz-plugins-default.install (+2/-0)
debian/compiz-plugins.install (+0/-2)
debian/control (+2/-2)
affects: | gnome-session (Ubuntu) → gnome-panel (Ubuntu) |
affects: | gnome-panel (Ubuntu) → gnome-session (Ubuntu) |
Changed in compiz (Ubuntu): | |
status: | New → In Progress |
importance: | Undecided → Medium |
This bug was fixed in the package compiz - 1:0.9.12. 1+15.10. 20150805- 0ubuntu1
--------------- 12.1+15. 10.20150805- 0ubuntu1) wily; urgency=medium
compiz (1:0.9.
[ Alberts Muktupāvels ]
* Change icon size back to 48px in application switcher plugin. (LP:
#1237057)
[ CI Train Bot ]
* New rebuild forced.
[ Dmitry Shachnev ] plugins- default. (LP: compiz- gnome.gsettings -override: Remove unityshell from
* Move window switcher plugins to compiz-
#971051, #1465647)
* debian/
active plugins, and add switcher. (LP: #1469086)
[ Eleni Maria Stea ]
* It fixes the 3d windows plugin. Problem: The 3d clipping is
performed in viewing space (modelview transformation) and should be
done inside the shader when we use shaders otherwise the viewing
space pipeline operations will be ignored. Compiz used to perform
the clipping inside the td plugin using pipeline functions, then it
was loading a generic shader program (no clipping operations) to
render the windows and then it rendered the 3d quads around the
windows using the pipeline (so these were clipped correctly). (LP:
#1395697)
* Sometimes the MultipleCubes, Automatic or OneBigCube option might be
set although we are not in multimonitor. Modified the 3d windows
plugin to check the number of monitors as well.
[ Marco Trevisan (Treviño) ]
* Window: add clientFrame(), to get the client-side decoration extents
(LP: #1422768, #1436553)
* Window: compute the correct output using the absolute window
position (LP: #1475721)
[ Martin Wimpress ]
* align MATE profile more closely with Marco
[ Stephen M. Webb ] 3.0-1). (LP: #1477978)
* Fix a FTBFS when -std=c++11 is used. (LP: #1477654)
* Fixed the Compiz manpage and --help message to agree with the actual
command-line options supported. (LP: #1475508)
* force Compiz to build using C++-11 (required by build dependency
libgtkmm-
-- CI Train Bot <email address hidden> Wed, 05 Aug 2015 11:26:51 +0000