[regression] Screen flickering and error messages on Android overlay surfaces: <ERROR> MirBufferStream: Error processing incoming buffer error registering graphics buffer for client use
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mir |
Fix Released
|
High
|
Kevin DuBois | ||
mir (Ubuntu) |
Fix Released
|
High
|
Unassigned |
Bug Description
With the latest lp:mir, I get constant flickering and error messages when drawing with the fingerpaint example client using one of our demo servers. You may need to paint a bit before the problem starts happening.
The error messages I get are:
[1428486081.238271] <ERROR> MirBufferStream: Error processing incoming buffer error registering graphics buffer for client use
Also reproduced with glmark2-es2-mir running on arale; flickering and:
[1433494388.426779] <ERROR> MirBufferStream: Error processing incoming buffer error registering graphics buffer for client use
[1433494388.456680] <ERROR> MirBufferStream: Error processing incoming buffer error registering graphics buffer for client use
[1433494388.468927] <ERROR> MirBufferStream: Error processing incoming buffer error registering graphics buffer for client use
Related branches
- PS Jenkins bot (community): Approve (continuous-integration)
- Alan Griffiths: Abstain
- Daniel van Vugt: Approve
- Kevin DuBois (community): Approve
-
Diff: 15 lines (+4/-1)1 file modifiedsrc/include/common/mir/frontend/client_constants.h (+4/-1)
tags: | added: performance |
Changed in mir: | |
milestone: | 0.14.0 → 0.15.0 |
summary: |
- [regression] Screen flickering and error messages on android overlay - clients: <ERROR> MirBufferStream: Error processing incoming buffer error - registering graphics buffer for client use + [regression] Screen flickering and error messages on Android overlay + surfaces: <ERROR> MirBufferStream: Error processing incoming buffer + error registering graphics buffer for client use |
tags: | added: bufferstream-regression |
Changed in mir: | |
assignee: | nobody → Kevin DuBois (kdub) |
status: | Triaged → Confirmed |
status: | Confirmed → In Progress |
Changed in mir: | |
milestone: | 0.15.0 → 0.16.0 |
Changed in mir: | |
status: | Fix Committed → Fix Released |
Our Android devices have always suffered from a little flickering with software buffers. It doesn't happen too much now and is certainly not a major priority for Unity8. But I think this is a duplicate of one of:
bug 1406725
bug 1418035
bug 1373696