Decks shouldn't sync to samplers
Bug #1302258 reported by
Owen Williams
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Medium
|
Owen Williams |
Bug Description
If a beatgridded track is loaded in a sampler and the user pushes sync on a deck, that deck will pick up the BPM from the sampler. Samplers should be explicit second-class citizens and this shouldn't be allowed.
My inclination is to add a bool to EngineChannel called isFullDeck or something, which only real decks would have. Then in the sync code I can check to see if something is a fully-featured deck and only sync to it if so.
Changed in mixxx: | |
assignee: | Owen Williams (ywwg) → nobody |
milestone: | 2.0.0 → none |
Changed in mixxx: | |
status: | Confirmed → In Progress |
milestone: | none → 2.3.0 |
assignee: | nobody → Owen Williams (ywwg) |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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Sound good. What about "canBeSyncMaster" or something.