GLShaderCache::priv [PrivateShaderCache] is leaked
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Fix Released
|
Medium
|
Daniel van Vugt | ||
0.9.8 |
Won't Fix
|
Medium
|
Unassigned | ||
compiz (Ubuntu) |
Fix Released
|
Medium
|
Daniel van Vugt |
Bug Description
GLShaderCache::priv [PrivateShaderC
==9349== 6,433 (72 direct, 6,361 indirect) bytes in 1 blocks are definitely lost in loss record 1,318 of 1,327
==9349== at 0x4C2AF8E: operator new(unsigned long) (in /usr/lib/
==9349== by 0xE01DD33: std::_Rb_
==9349== by 0xE01DEEF: std::_Rb_
==9349== by 0xE01D87B: PrivateShaderCa
==9349== by 0xE01DC3A: GLShaderCache:
==9349== by 0xE02642A: GLScreenAutoPro
==9349== by 0xE0137C6: PrivateVertexBu
==9349== by 0x1222A572: SwitchWindow:
==9349== by 0xE0114CC: GLWindow:
==9349== by 0x1222ABD7: SwitchScreen:
==9349== by 0xE0120DD: GLScreen:
==9349== by 0xE021A6A: PrivateGLScreen
==9349==
Related branches
- PS Jenkins bot (community): Approve (continuous-integration)
- Sam Spilsbury: Approve
-
Diff: 40 lines (+7/-1)3 files modifiedplugins/opengl/include/opengl/opengl.h (+1/-1)
plugins/opengl/include/opengl/shadercache.h (+1/-0)
plugins/opengl/src/shadercache.cpp (+5/-0)
Changed in compiz (Ubuntu): | |
status: | New → Triaged |
importance: | Undecided → Medium |
assignee: | nobody → Daniel van Vugt (vanvugt) |
Changed in compiz: | |
status: | Triaged → In Progress |
Changed in compiz: | |
status: | In Progress → Fix Committed |
Changed in compiz: | |
status: | Fix Committed → Fix Released |
Fix committed into lp:compiz at revision 3552, scheduled for release in Compiz 0.9.9.0