New game window not recongnize maps under AZP_HOME
Bug #1192264 reported by
Adrián Arroyo Calle
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Azpazeta |
In Progress
|
Critical
|
Adrián Arroyo Calle |
Bug Description
If you start a map with new game screen, the maps under AZP_HOME doesn`t appear
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Works with this after comment:
//Checking maps in Azpazeta
wxArrayString dirListHome; azphomestr+ wxT("/. azpazeta/ maps")) ;
azproot. GetAllFiles( dirHome, &dirListHome, wxEmptyString, wxDIR_DIRS | wxDIR_FILES); 0;count< dirListHome. GetCount( );count+ +) e[count] .AfterLast( '\\').Cmp( wxT("info. xml"))= =0) .Add(dirListHom e[count] );
wxDir azphome(
wxString dirHome = azphome.GetName();
for(count=
{
#ifdef WIN32
if(dirListHom
{
mapAvalibles
} e[count] .AfterLast( '/').Cmp( wxT("info. xml"))= =0) .Add(dirListHom e[count] );
#else
if(dirListHom
{
mapAvalibles
}
#endif
}