Launcher entries brightness should change based on user interaction
Bug #607803 reported by
Christian Giordano
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
New
|
Undecided
|
Unassigned | ||
Unity |
Invalid
|
Undecided
|
Unassigned |
Bug Description
The brightness of the tiles in the Launcher should be variable. In general, when the user is not interacting with it is -15%, but there are other cases where the brightness should change individually by tiles. Check the specs for more details.
Changed in unity: | |
assignee: | nobody → Gord Allott (gordallott) |
importance: | Undecided → Low |
milestone: | none → 2010-08-26 |
status: | New → Triaged |
assignee: | Gord Allott (gordallott) → Mirco Müller (macslow) |
Changed in unity: | |
milestone: | 2010-08-26 → 2010-09-02 |
Changed in unity: | |
milestone: | 2010-09-02 → 2010-09-09 |
Changed in ayatana-design: | |
importance: | Undecided → Low |
Changed in unity: | |
milestone: | 2010-09-09 → backlog |
Changed in unity: | |
status: | Incomplete → Confirmed |
Changed in unity: | |
status: | Confirmed → Invalid |
Changed in ayatana-design: | |
importance: | Low → Undecided |
Changed in unity: | |
assignee: | Jason Smith (jassmith) → nobody |
importance: | Low → Undecided |
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@Christina: can you copy the elements of the spec we should implement in this bug report please? or indicate how to update the implementation to reflect the spec. Thanks.