Launcher entries brightness should change based on user interaction

Bug #607803 reported by Christian Giordano
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
New
Undecided
Unassigned
Unity
Invalid
Undecided
Unassigned

Bug Description

The brightness of the tiles in the Launcher should be variable. In general, when the user is not interacting with it is -15%, but there are other cases where the brightness should change individually by tiles. Check the specs for more details.

Tags: backlog
Neil J. Patel (njpatel)
Changed in unity:
assignee: nobody → Gord Allott (gordallott)
importance: Undecided → Low
milestone: none → 2010-08-26
status: New → Triaged
assignee: Gord Allott (gordallott) → Mirco Müller (macslow)
Mirco Müller (macslow)
Changed in unity:
milestone: 2010-08-26 → 2010-09-02
Neil J. Patel (njpatel)
Changed in unity:
milestone: 2010-09-02 → 2010-09-09
Changed in ayatana-design:
importance: Undecided → Low
David Barth (dbarth)
Changed in unity:
milestone: 2010-09-09 → backlog
Revision history for this message
David Barth (dbarth) wrote :

@Christina: can you copy the elements of the spec we should implement in this bug report please? or indicate how to update the implementation to reflect the spec. Thanks.

Changed in unity:
assignee: Mirco Müller (macslow) → Jason Smith (jassmith)
milestone: backlog → none
status: Triaged → Incomplete
tags: added: backlog
Alex Launi (alexlauni)
Changed in unity:
status: Incomplete → Confirmed
Jason Smith (jassmith)
Changed in unity:
status: Confirmed → Invalid
John Lea (johnlea)
Changed in ayatana-design:
importance: Low → Undecided
Changed in unity:
assignee: Jason Smith (jassmith) → nobody
importance: Low → Undecided
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