Allow modders to choose what happens to a parasite when a host vehicle is destroyed
Bug #896306 reported by
Generalcamo
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Wishlist
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Unassigned |
Bug Description
Currently, when a host vehicle is destroyed by something other then the parasite, the parasite dies. Always. There should be an option to allow the parasite to come out unharmed or with some health gone.
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Nope. That is determined by the tag SuppressionThre shhold (I believe, or something similar). Although the reduced health thing sounds interesting.