Stealth units should not be transparent
Bug #896297 reported by
YR M0ddEr
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Triaged
|
Wishlist
|
Unassigned |
Bug Description
Stealth units and buildings should not be transparent, to avoid lag. Instead, they should get an baby blue alpha image(simlar to the black alpha image EMP units get).
##### ADDITIONAL INFORMATION #####
If implanted, we can maybe start using Stealth Generator again.
Changed in ares: | |
status: | New → Triaged |
To post a comment you must log in.
That's not an alpha image, thats a tinting, like the one IronCurtain, Berserk and ForceShield uses.
The idea itself is nice, tho.