EMP on factory/barracks
Bug #896001 reported by
YR M0ddEr
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Committed
|
Wishlist
|
AlexB |
Bug Description
Lets say I have one war factory. Then a chrono leg. hold his beam on my war factory, then I wont be able to buy any vehicles. Same happends with barracks.
I think it should also be happening the same to a war facotry/barracks if it is affected by EMP.
Another case:
If I have many war factories my vehicles will be built faster, but if one of those get EMP, I wont be getting this extra build speed from that disabled war factory.
Changed in ares: | |
milestone: | none → 0.b |
status: | In Progress → Fix Committed |
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I like the idea of allowing War Factories to be EMP'd since these type of buildings do use power and mechanical parts, but not so much the Barracks. I dont see how emp would effect the production of infantry. Cyborgs maybe but not normal infantry.