Pre-placed crates disappear in SP
Bug #895374 reported by
Bug Importer
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Medium
|
Unassigned |
Bug Description
When a goodie crate is pre-placed in a singleplayer mission and the game is saved/reloaded before the crate gets picked up by the player - it no longer exists at the location it was supposed to be. This is sometimes game-breaking for fan-made single-player mission. There are workarounds but bug is a bug.
##### STEPS TO REPRODUCE #####
- play a singleplayer map with pre-placed crate (or create your own)
- save game
- reload game
- find that the crate is GONE!
Changed in ares: | |
status: | Incomplete → Confirmed |
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Related to other savegame issues like the GlobalVariables perhaps?