2014-12-29 14:49:39 |
OmegaBolt |
bug |
|
|
added bug |
2014-12-29 15:22:40 |
OmegaBolt |
summary |
TechnoType AttachEffect does not resume after Iron Curtain |
TechnoType AttachEffect & Iron Curtain |
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2014-12-29 15:24:42 |
OmegaBolt |
description |
If you have a techno with an AttachEffect then Iron Curtain it the AE does not restart when Iron Curtain wears off.
As an example:
[HTNK]
AttachEffect.Animation=TWLT100
AttachEffect.Delay=60
AttachEffect.Duration=-1
Iron Curtain it. The effect never returns. :( |
If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off.
As an example:
[HTNK]
AttachEffect.Animation=TWLT100
AttachEffect.Delay=60
AttachEffect.Duration=25
Iron Curtain it. The effect never returns. :(
However if you have AttachEffect.Duration=-1 then it will continue to play even whilst Iron Curtain'd, despite the fact other AE effects get removed. |
|
2014-12-29 15:33:39 |
OmegaBolt |
description |
If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off.
As an example:
[HTNK]
AttachEffect.Animation=TWLT100
AttachEffect.Delay=60
AttachEffect.Duration=25
Iron Curtain it. The effect never returns. :(
However if you have AttachEffect.Duration=-1 then it will continue to play even whilst Iron Curtain'd, despite the fact other AE effects get removed. |
If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off.
As an example:
[HTNK]
AttachEffect.Animation=TWLT100
AttachEffect.Delay=60
AttachEffect.Duration=25
Iron Curtain it. The effect never returns. :(
However if you have AttachEffect.Duration=-1 then it will continue to play and take effect even whilst Iron Curtain'd. |
|
2014-12-30 13:06:00 |
mevitar |
ares: status |
New |
Confirmed |
|
2017-08-21 00:05:07 |
mevitar |
ares: status |
Confirmed |
Fix Committed |
|