Activity log for bug #1406285

Date Who What changed Old value New value Message
2014-12-29 14:49:39 OmegaBolt bug added bug
2014-12-29 15:22:40 OmegaBolt summary TechnoType AttachEffect does not resume after Iron Curtain TechnoType AttachEffect & Iron Curtain
2014-12-29 15:24:42 OmegaBolt description If you have a techno with an AttachEffect then Iron Curtain it the AE does not restart when Iron Curtain wears off. As an example: [HTNK] AttachEffect.Animation=TWLT100 AttachEffect.Delay=60 AttachEffect.Duration=-1 Iron Curtain it. The effect never returns. :( If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off. As an example: [HTNK] AttachEffect.Animation=TWLT100 AttachEffect.Delay=60 AttachEffect.Duration=25 Iron Curtain it. The effect never returns. :( However if you have AttachEffect.Duration=-1 then it will continue to play even whilst Iron Curtain'd, despite the fact other AE effects get removed.
2014-12-29 15:33:39 OmegaBolt description If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off. As an example: [HTNK] AttachEffect.Animation=TWLT100 AttachEffect.Delay=60 AttachEffect.Duration=25 Iron Curtain it. The effect never returns. :( However if you have AttachEffect.Duration=-1 then it will continue to play even whilst Iron Curtain'd, despite the fact other AE effects get removed. If you have a techno with an AttachEffect which has a Duration higher than -1, then Iron Curtain it, the AE does not restart when Iron Curtain wears off. As an example: [HTNK] AttachEffect.Animation=TWLT100 AttachEffect.Delay=60 AttachEffect.Duration=25 Iron Curtain it. The effect never returns. :( However if you have AttachEffect.Duration=-1 then it will continue to play and take effect even whilst Iron Curtain'd.
2014-12-30 13:06:00 mevitar ares: status New Confirmed
2017-08-21 00:05:07 mevitar ares: status Confirmed Fix Committed