A unit with NoSpawnAlt + Warhead with Temporal=yes
Bug #1204222 reported by
Gluk-v48
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
If a unit with NoSpawnAlt takes damage from Warhead with Temporal=yes, then its image will not always spawn object.
Example http://
############# What I about it think #############
Create a new parameter (for example, NoSpawnImage), the same as WaterImage =. It also solve the problem «NoSpawnAlt voxel switch does not change shadows»
tags: | added: happens-in-stock-game nospawnalt temporal-yes |
description: | updated |
Changed in ares: | |
status: | New → Confirmed |
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