Nuke flash doesn't disappear completely
Bug #1067502 reported by
Chanterier
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
After the superbright flash, the lighting on map doesn't return to its initial stage. FatMan.
http://
My Nuke code:
[NukeSpecial]
UIName=Name:Nuke
Name=Nuke Strike
IsPowered=true
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=10
Type=MultiMissile
SidebarPCX=
Action=Nuke
WeaponType=
ShowTimer=yes
DisableableFrom
AIDefendAgainst=yes
SW.ActivationSo
Range=9
LineMultiplier=2
SW.CreateRadarE
Message.
Message.
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Hm, now it disappeared for the first time but it took it way too much time. More than 2 ingame minutes.