add_unit has hard coded timeout

Bug #1510000 reported by Stuart Bishop
14
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Amulet
New
Undecided
Unassigned

Bug Description

After initial deployment, add_unit contructs a Talisman object without specifying a timeout. The timeout defaults to a hard coded 300 seconds. This will often not be enough for complex charms.

Perhaps the default timeout for operations should come from an environment variable?

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David Britton (dpb) wrote :
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